﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;


namespace ChaosEngine.EngineCore
{
    public static class vVersion
    {

        public static class Current
        {
            public static string VersionString = "Vivid3D 2.0 V0.01";
            public static long VersionLong = 1;
        }

    }
}
